Recently, I have been working to co-curate the upcoming National Association for Media Literacy Education (NAMLE) Film Festival for the biennial conference held in Philadelphia this year from July 22-25. This year’s theme is Global Visions Local Connections: Voices in Media Literacy Education.
In keeping with the theme of this year’s conference, we have been heavily focused on selecting films for the three-night festival that are as unique in their representations, stories and voices as they are educational. This has been such a tremendously fun experience – watching a slew of films, critiquing as much on content as production value, analyzing individual scenes and shots for their quality and their message – a true hearkening back to the film school “nerd” days if you will. In finalizing the films for the Festival, and in thinking about how they will be presented at the conference – with materials and resources? What kinds of materials and resources? With an introduction or without? With a post-screening discussion or not? All of these little nuanced questions got me thinking – is there an “ideal” media experience? What if we include media AND technology experiences? Should I be experiencing (consuming) media and technology in different or similar ways in an ideal world or in ideal settings? Whew, that’s a lot of questions.
The key question (is there an ideal media experience) has multiple layers. In the simplest sense, it is about aesthetics and physical space, and access. My experience in watching a film in a state-of-the-art movie theater is different than watching a film at home, or a film at home in 3-D, or a film at home with surround sound. The question here is as much about the physical space and physiological response and experience as it is about how these factors can affect our perception of the media piece and its message. Think of the different experience an 8.1 surround-sound mix offers as opposed to a standard two-channel stereo channel mix. In a strictly physiological sense, you’re hearing up to six more additional channels of sound and a multitude of different effects, which are setting the tone and environment for your experience, and subsequently, how engaged or disengaged you may be. Or how about if you’re watching a program broadcast in 3-D with no 3-D glasses, and how distracting it is to see the distorted image on the screen. For a young child, these variations may actually pertain to how realistic something is or is not perceived – and that is powerful!
In a larger sense, and this has equal if not more significant weight from a media literacy standpoint, how does a physical space and setting affect aesthetics and critical response? If we watch a film in a movie theater full of other patrons, or if we watch a film on our laptop with headphones, is our willingness to think critically about what we have seen or to talk about our experience altered? I would argue that it can be. I don’t know that our internal critical response mechanisms would change significantly, but what could change is our willingness to talk about, and share, our experience. This is important. Especially when we consider the consumption of educational media, media that makes us think and asks us to respond or act. If we have an immediate chance to talk about what we’ve seen or what we’ve heard with someone else who will surely ask “so, what did you think of the movie?”, how much more likely are we to internalize and learn more about (maybe even act on) what we’ve seen. Plus, we get the added bonus of incorporating more than our own perspective into our response of said media. Think about it: Would you be more likely to talk about your reaction and response to a film if you went to the film with someone or without?
Finally, there is very real concern about access when we talk about the “ideal media experience”. What kinds of barriers exist to literally and figuratively prevent someone from accessing media and in what form? One person may be able to afford to go to every opening night screening in every IMAX theatre every time, another may not. One person may be able to access on-demand videos on their cell phone or iPad, many more may not. When we curate, create, or disseminate media on a variety (or even one) platform, we need to address these sorts of concerns for our audience. Ask ourselves, “does how and where we disseminate media content and information on a given platform or in a given setting automatically exclude certain individuals or groups from accessing the content?” In most cases, the answer is probably. We have to respond to this sort of concern and attempt to mitigate the type of detriments it can have. In essence, we have to consider two things: is the artistic integrity of the piece more or less important than the ability for a majority of people to access it? Would I rather show my 8.1 surround-sound mixed film only in a high-quality movie theater, or am I willing to distribute it widely so that more people can see it knowing that they may not have access to the latest and greatest sound system?
This seemingly silly discussion does actually have a point – should we be advocating for, and modeling, as in the case of the upcoming NAMLE Film Festival, an “ideal media experience” and why? I say yes, yes, and because it has larger implications for media literacy education and, also, arts education practices as well. What about whom should we advocate for? I don’t think we can (or should) advocate for an ideal media experience that solely pertains to our exhibition capabilities, especially in K-12 education settings where we likely do not understand the technology capacities of a given classroom or setting. If we decide on advocating for an “ideal media experience” I would say (and the filmmaker in me may cringe a bit in saying this) that we should advocate for an “ideal media experience” that is more about the questions you ask, and the conversation the piece raises through its messaging rather than focusing solely on a physical or aesthetic “ideal experience”. Advocating for a strictly or predominantly “ideal media experience” that is based more on physical space and environment will almost always alienate an audience and decrease access to the media form itself, and I don’t think that’s the goal of any media as a communications tool.
However, it doesn’t mean that we couldn’t include physical space or environmental recommendations or suggestions for ideal experiences (this film is best enjoyed with ___________) would make for a very rich discussion of the medium itself. A practical media example: “Could our experience watching a digitally re-mastered version of Star Wars differ if we were to watch it in surround sound or in stereo? Would this affect our experience as a viewer and our interpretation of the film? How?” It’s the same type of discussion that one would expect to have about the Georges Seurat painting A Sunday Afternoon on the Island of La Grande Jatte, where you could certainly discuss the historical and cultural context of the piece, but could not as effectively demonstrate its use of pointillism technique in a living room or classroom as you could actually seeing the piece in person.
What we, as educators, exhibitors and creators/curators of content, should most definitely be advocating for is an ideal media experience that involves an aesthetic and critical response piece whenever and wherever possible. This could mean different approaches in different settings, but would almost always include an experience that is founded in the Core Principles of Media Literacy Education.
In practical terms, if I were to curate a film festival and wanted my audience to have the most ideal experience possible (and I could not control the setting or physical space) or if were asked by an audience member, “how could I get the most out of my media experience”, I would tell them to always consider the following when interacting with any form of media:
(1) Ask questions whenever you interact with media and discuss, discuss, discuss! After all, isn’t this goal of media and technology as a whole – as tools for communication?
(2) Seek out alternative forms of information and voice, whenever possible.
(3) Start your media or technology experience with a question. It can be about the message of the piece, the intended audience, what you (the viewer) want to get out of it, etc.
(4) Think about how the medium and the physical space or environment in which you are using the media could alter the message or the experience (see notes above about physical space and aesthetics) Do you think that the way in which you are using the media is the way intended by the media-maker? What would happen if I watched this in a different setting?
(5) Find a way to critically respond. Write a review, make your own multimedia piece, etc.
(6) Share your ideas with someone else and encourage them to do the same
These are certainly not meant to be all-encompassing and across all platforms of media and technology, but rather, are meant to be starting off points for a greater discussion of what constitutes an ideal media experience. Having this conversation matters because once we work to define what an ideal media experience is, we can identify what an ideal media experience isn’t, and that’s where media literacy education can begin to take shape.
As is and will always be the case for me, media and technology are means to an end rather than ends in and of themselves. They are tools to communicate, to tell stories, to inform, to educate, to learn, to connect. When we don’t stop to think about how best to use these tools for further connection, for further education, for further amplification of our voices, for further communication across our local and global communities, we are not using them in an ideal way. Let’s talk about what the ideal experience should be. Let’s talk about how we can most efficiently and effectively use these tools to our advantage, for their innate and intended purpose, and in an active, participatory way rather than a passive and submissive context. Meet me at the movies to further discuss, I’ll bring the popcorn!


























